BS Muracha - Level design, sprites Thorray - Programmer Saiku Jun - Character design, illustration, 3D modeling and animationChantelise seems like a remarkably ambitious project for  EasyGameStation; this is the first EGS game to feature the circle's  original characters and plotline. EGS has been melding sprite animated  characters on 3D polygonal backgrounds for quite some time with their  previous releases. Compared to Duo Princess,  one of EGS' earlier releases, Chantelise features larger sprites,  higher resolution textures, and noticeably more responsive controls. The  scope of the game is pretty huge too. Expect to spend at least twenty  hours on your first play through, plus some time to go back and get any  extras you missed.The story starts off as a tale of two sisters. Their mother had always  warned them never to go outside on nights when the moon is red, or else  they'll be cursed by a witch. As if possessed by a force greater than  herself, Chante ventures out into the forest on a night the red moon is  redder than it's ever been. Worried sick about her big sister, Elise  goes after Chante. The next morning, the two wake up in the middle of  the forest, with something markedly different about Chante, he's been  transformed into a little fairy! Elise grabs a sword and the two head  out for a small village nestled amongst ancient ruins. Word has it that  somewhere amidst all these ruins is a witch. Is it the one who put the  curse upon Chante? As  a rofessional in the world of game development, I've always marveled  at what some doujin circles have been able to accomplish.  EasyGameStation is a truly remarkable group, and Chantelise achieves a  level of quality that puts most of my professional endeavors to shame.  This gem of an action adventure game was mostly put together by the 3  members of EGS:Screenshoots :  
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| (Part 1,Part 2,Part 3,Part 4) | 


 
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