Legend of Mana features a unique "Land Make" system in which the player chooses plots of land to organize various locations within the game. The game world is divided into an isometric series of empty square plots of ground from which there are 36 possible in total. Depending on the Artifact (AF) which is placed on the plot, a different Land is generated on it. Each area placed on the map contains at least one quest within it, which upon completion rewards the player a new Artifact, and the process is repeated. Lands can be revisited, which is sometimes necessary to initiate more quests. Each Land has a certain level of strength in each Spirit of Mana on a points scale of zero (no presence) to three (strong presence). A high number of points on one square can add points to adjacent squares. The spiritsexcluding Shade and Wispeach represent a day on which the coordinating element becomes more powerful. Also, placing locations in given places affects the spirit rating of that particular area. Within each Land, players can explore numerous locations including towns, dungeons, and ruins. Many locations have non-player characters (NPCs) for interaction such as progressing the story or buying equipment. Other areas feature enemies and bosses with which the player can battle.Legend of Mana features several role-playing elements as well. The main character and sidekicks each have their own set of numerical attributes including HP, strength, and luck. These stats grow whenever the player gains a level, after meeting a set experience point requirement. By defeating enemies in battle, the player can collect experience point crystals that spill out. The main character can equip a variety of weapons, armors, and accessories. Weapons grant the player the ability to perform abilities in combat. Referred to as "STs" (Special Techs) in the game, these are the powerful attacks of the main characters and NPC sidekicks that can be used once the special move meter is filled. Each weapon has a set number of special attacks to learn, ranging from single-target to area to the full field. The player is able to customize his or her attack repertoire by assigning them to certain buttons.Legend of Mana offers the option for the player to have two sidekicks characters which are controlled either by the game's AI or by another player using the second controller. These sidekicks serve the purpose of making the game multiplayer to a degree by helping the main character while in battle, and also indirectly enhance the gaming experience if a human player takes control over the sidekick. Sidekicks consist of support characters, demi-humans, pets, and golems. The support characters include the Jumi Elazul and the merchant Niccolo. Demi-humans are monsters that have the ability to speak, and appear in certain areas, willing to join the player on his or her quest. Pets and golems can also accompany the protagonist, but cannot be controlled by a second player. Using a memory card, it is possible for two players to play together simultaneously using their main characters, but there are some limitations to this. The game also has an arena for two people to fight against each other in.
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