Players can wield a revolver and switch between rifles, shotguns, various handheld explosives, and bows. Throwing knives are available in Gun Showdown. Attacking and killing enemies fills up a Quickdraw gauge, which when activated slows down time like a bullet-time, switches to a first-person perspective, and gives the player unlimited ammunition for a short duration, allowing the player to take on a significant number of enemies.The players can switch through first-person to third-person overhead camera during gameplay with some weapon. There are only two handheld explosives available in the game. The dynamite and Whiskey bomb. Dynamite explodes after a short delay, while whiskey bombs instantly ignite when hitting the ground. Enemies may attempt to roll to avoid explosives. Barrels of TNT are scattered all-around the environment and during missions, encouraging players to use them either in setting traps or throwing them up in the air, and using quickdraw, shots and blows them up. Land mines are available on the PSP version.Melee combat is a huge emphasis, with enemies charging at you many times in the game. The players can use a bowie knife, a tomahawk and sabers. They can use enemies as a human shield, dispatch them by slitting their throats or knocking them out with bounties on them. Players can also scalp a dead enemy with a scalping knife. Stealth is also seen in many missions. In this situation the players are encourage to use bows, melee, (and on the PSP, throwing knives). There are a variety of arrows to choose, from ordinary, to flaming, and if unlocked, the explosive arrows. Horseback combat is also featured and is an important part in the game. Fast-paced chases are featured, and players can shoot while riding. But horses can be killed, both the enemies's horse and the player's. While riding the horse players can do close-quarter-combat with any melee weapons in them. Trampling or running over is also a way of dispatching enemies on horseback.
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